City information

Taxation of LosVelozes

Marketplace
Wood141
Stone40
Ore4
Wool515
Food386
Cloth0
Tool30
Taler32512
Occupancy1236
Capacity6500
Occupation Percentage19%

Recent days' taxes Page << 1 ... 609 610 611 612 613 ... 1123 >>
TimeCodeDescription
SUN, 06.07.2008, 22:063Vollstaendige Versorgung von Marktplatz. (4,7,4,7,3)
SUN, 06.06.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,108,37,6,0)
SUN, 06.06.2010, 22:011Versorgung Spiele: (2867) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 577 Werkzeug: 199
SUN, 06.06.2010, 22:012Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
SUN, 06.06.2010, 22:013Vollstaendige Versorgung von Marktplatz. (6,4,3,7,4)
SUN, 06.05.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,103,37,7,0)
SUN, 06.05.2012, 20:001Versorgung Spiele: (3567) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
SUN, 06.05.2012, 20:003Vollstaendige Versorgung von Marktplatz. (3,8,1,7,5)
SUN, 06.05.2012, 20:002Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
SUN, 06.05.2007, 23:482Versorgung Buerger: Anz=74/0 Baustellen=0 => Tuecher: 592 Nahrung: 3700
SUN, 06.05.2007, 23:481Versorgung Spiele: (1740) Aktiv=98 Inaktiv=0 Selbst=0 => Tuecher: 545 Werkzeug: 178
SUN, 06.05.2007, 23:487Versorgung Summe/Tag: (0,0,0,0,123,38,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)