City information

Taxation of BadGirlCity

Marketplace
Wood1740
Stone198
Ore403
Wool505
Food295
Cloth0
Tool0
Taler86
Occupancy3141
Capacity3200
Occupation Percentage98.2%

Recent days' taxes Page << 1 ... 628 629 630 631 632 ... 1773 >>
TimeCodeDescription
THU, 18.10.2007, 00:322Versorgung Buerger: Anz=26/0 Baustellen=0 => Tuecher: 208 Nahrung: 1300
SAT, 10.07.2010, 22:012Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
MON, 12.07.2010, 22:022Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
FRI, 05.04.2013, 05:012Versorgung Buerger: Anz=24/0 Baustellen=0 => Tuecher: 192 Nahrung: 1200
SAT, 06.04.2013, 05:002Versorgung Buerger: Anz=24/0 Baustellen=0 => Tuecher: 192 Nahrung: 1200
THU, 17.05.2012, 05:022Versorgung Buerger: Anz=24/0 Baustellen=1 => Tuecher: 192 Nahrung: 1440
SUN, 04.02.2007, 23:282Versorgung Buerger: Anz=5/0 Baustellen=0 => Tuecher: 40 Nahrung: 250
MON, 16.09.2019, 21:002Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 0 Nahrung: 750
SUN, 27.12.2020, 21:002Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 0 Nahrung: 750
FRI, 09.07.2010, 22:032Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
SAT, 14.09.2019, 21:002Versorgung Buerger: Anz=30/0 Baustellen=1 => Tuecher: 0 Nahrung: 750
SAT, 01.01.2011, 22:012Versorgung Buerger: Anz=28/0 Baustellen=1 => Tuecher: 224 Nahrung: 1680

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)