City information

Taxation of LosVelozes

Marketplace
Wood161
Stone53
Ore22
Wool511
Food345
Cloth0
Tool0
Taler32580
Occupancy1092
Capacity6500
Occupation Percentage16.8%

Recent days' taxes Page << 1 ... 643 644 645 646 647 ... 1123 >>
TimeCodeDescription
WED, 20.05.2009, 22:022Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
WED, 20.05.2009, 22:023Vollstaendige Versorgung von Marktplatz. (6,3,5,3,6)
WED, 20.05.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,105,34,6,0)
TUE, 19.05.2009, 22:021Versorgung Spiele: (2484) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
TUE, 19.05.2009, 22:022Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
TUE, 19.05.2009, 22:023Vollstaendige Versorgung von Marktplatz. (3,8,4,6,2)
TUE, 19.05.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,105,33,6,0)
MON, 18.05.2009, 22:091Versorgung Spiele: (2483) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
MON, 18.05.2009, 22:092Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
MON, 18.05.2009, 22:093Vollstaendige Versorgung von Marktplatz. (3,4,2,6,8)
MON, 18.05.2009, 22:097Versorgung Summe/Tag: (0,0,0,0,105,33,6,0)
SUN, 17.05.2009, 22:001Versorgung Spiele: (2482) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)