City information

Taxation of Schrödingers Katze

Marketplace
Wood133
Stone498
Ore124
Wool794
Food219
Cloth100
Tool0
Taler0
Occupancy2068
Capacity2400
Occupation Percentage86.2%

Recent days' taxes Page << 1 ... 728 729 730 731 732 ... 1133 >>
TimeCodeDescription
THU, 16.05.2013, 04:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
THU, 16.06.2005, 22:447Versorgung Summe/Tag: (0,0,0,0,31,14,3,0)
THU, 16.06.2005, 22:443Vollstaendige Versorgung von Marktplatz. (2,3,2,1,0)
THU, 16.06.2005, 22:442Versorgung Buerger: Anz=19/0 Baustellen=0 => Tuecher: 152 Nahrung: 950
THU, 16.06.2005, 22:441Versorgung Spiele: (1051) Aktiv=43 Inaktiv=0 Selbst=0 => Tuecher: 244 Werkzeug: 76
THU, 16.06.2011, 22:001Versorgung Spiele: (3242) Aktiv=50 Inaktiv=8 Selbst=1 => Tuecher: 278 Werkzeug: 98
THU, 16.06.2011, 22:007Versorgung Summe/Tag: (0,0,0,0,44,15,3,0)
THU, 16.06.2011, 22:002Versorgung Buerger: Anz=22/0 Baustellen=1 => Tuecher: 176 Nahrung: 1320
THU, 16.06.2011, 22:003Vollstaendige Versorgung von Marktplatz. (2,2,2,3,1)
THU, 16.07.2009, 04:007Versorgung Summe/Tag: (0,0,0,0,27,12,2,0)
THU, 16.07.2009, 04:002Versorgung Buerger: Anz=16/0 Baustellen=0 => Tuecher: 128 Nahrung: 800
THU, 16.07.2009, 04:003Vollstaendige Versorgung von Marktplatz. (0,1,3,2,1)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)