City information

Taxation of LosVelozes

Marketplace
Wood27
Stone15
Ore8
Wool127
Food73
Cloth0
Tool0
Taler32530
Occupancy250
Capacity6500
Occupation Percentage3.8%

Recent days' taxes Page << 1 ... 335 336 337 338 339 ... 1123 >>
TimeCodeDescription
THU, 28.03.2013, 20:001Versorgung Spiele: (3893) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
THU, 28.03.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
THU, 28.03.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
THU, 28.03.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,7,2,7,3)
THU, 28.02.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
THU, 28.02.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,102,37,7,0)
THU, 28.02.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,5,6,5,3)
THU, 28.02.2013, 20:001Versorgung Spiele: (3865) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
THU, 28.02.2008, 22:041Versorgung Spiele: (2038) Aktiv=74 Inaktiv=20 Selbst=1 => Tuecher: 341 Werkzeug: 137
THU, 28.02.2008, 22:047Versorgung Summe/Tag: (0,0,0,0,122,27,5,0)
THU, 28.02.2008, 22:043Vollstaendige Versorgung von Marktplatz. (1,7,2,10,2)
THU, 28.02.2008, 22:042Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)