City information

Taxation of LosVelozes

Marketplace
Wood408
Stone160
Ore44
Wool428
Food311
Cloth0
Tool10
Taler32506
Occupancy1401
Capacity6500
Occupation Percentage21.6%

Recent days' taxes Page << 1 ... 720 721 722 723 724 ... 1123 >>
TimeCodeDescription
THU, 15.11.2007, 22:003Vollstaendige Versorgung von Marktplatz. (4,5,5,7,3)
THU, 15.11.2007, 22:002Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
THU, 15.11.2007, 22:007Versorgung Summe/Tag: (0,0,0,0,109,34,6,0)
THU, 15.11.2012, 20:001Versorgung Spiele: (3760) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
THU, 15.11.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
THU, 15.11.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
THU, 15.11.2012, 20:003Vollstaendige Versorgung von Marktplatz. (1,7,1,5,10)
THU, 15.12.2005, 23:272Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
THU, 15.12.2005, 23:273Vollstaendige Versorgung von Marktplatz. (8,4,5,6,2)
THU, 15.12.2005, 23:277Versorgung Summe/Tag: (0,0,0,0,118,35,6,0)
THU, 15.12.2005, 23:271Versorgung Spiele: (1233) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 494 Werkzeug: 163
THU, 15.12.2011, 20:001Versorgung Spiele: (3424) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)