City information

Taxation of LosVelozes

Marketplace
Wood127
Stone394
Ore4
Wool333
Food358
Cloth0
Tool0
Taler32522
Occupancy1216
Capacity6500
Occupation Percentage18.7%

Recent days' taxes Page << 1 ... 760 761 762 763 764 ... 1123 >>
TimeCodeDescription
SAT, 08.08.2009, 22:017Versorgung Summe/Tag: (0,0,0,0,110,34,6,0)
SAT, 08.07.2006, 22:227Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
SAT, 08.07.2006, 22:223Vollstaendige Versorgung von Marktplatz. (3,8,4,7,2)
SAT, 08.07.2006, 22:221Versorgung Spiele: (1438) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
SAT, 08.07.2006, 22:222Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SAT, 08.06.2013, 20:011Versorgung Spiele: (3965) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
SAT, 08.06.2013, 20:013Vollstaendige Versorgung von Marktplatz. (7,2,9,3,3)
SAT, 08.06.2013, 20:012Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SAT, 08.06.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
SAT, 08.05.2010, 22:002Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
SAT, 08.05.2010, 22:003Vollstaendige Versorgung von Marktplatz. (5,6,5,3,6)
SAT, 08.05.2010, 22:001Versorgung Spiele: (2838) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 557 Werkzeug: 193

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)