City information

Taxation of LosVelozes

Marketplace
Wood133
Stone357
Ore0
Wool217
Food308
Cloth0
Tool0
Taler32557
Occupancy1015
Capacity6500
Occupation Percentage15.6%

Recent days' taxes Page << 1 ... 760 761 762 763 764 ... 1123 >>
TimeCodeDescription
THU, 23.06.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,96,36,7,0)
THU, 23.06.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,3,7,4)
THU, 23.06.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
THU, 23.07.2009, 22:022Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
THU, 23.07.2009, 22:023Vollstaendige Versorgung von Marktplatz. (5,1,11,4,2)
THU, 23.07.2009, 22:021Versorgung Spiele: (2549) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174
THU, 23.07.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,107,33,6,0)
THU, 23.08.2007, 00:207Versorgung Summe/Tag: (0,0,0,0,122,38,7,0)
THU, 23.08.2007, 00:203Vollstaendige Versorgung von Marktplatz. (5,5,6,7,4)
THU, 23.08.2007, 00:202Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
THU, 23.08.2007, 00:201Versorgung Spiele: (1848) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 564 Werkzeug: 184
THU, 23.08.2012, 20:003Vollstaendige Versorgung von Marktplatz. (2,2,8,7,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)