City information

Taxation of LosVelozes

Marketplace
Wood257
Stone12
Ore12
Wool24
Food421
Cloth0
Tool0
Taler7666
Occupancy726
Capacity6500
Occupation Percentage11.2%

Recent days' taxes Page << 1 ... 762 763 764 765 766 ... 1123 >>
TimeCodeDescription
SAT, 24.05.2008, 22:052Versorgung Buerger: Anz=66/0 Baustellen=1 => Tuecher: 528 Nahrung: 3960
SAT, 24.05.2008, 22:053Vollstaendige Versorgung von Marktplatz. (6,3,5,6,5)
SAT, 24.05.2008, 22:057Versorgung Summe/Tag: (0,0,0,0,132,31,5,0)
FRI, 23.05.2008, 22:061Versorgung Spiele: (2123) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
FRI, 23.05.2008, 22:062Versorgung Buerger: Anz=65/1 Baustellen=1 => Tuecher: 520 Nahrung: 3900
FRI, 23.05.2008, 22:063Vollstaendige Versorgung von Marktplatz. (5,4,3,9,3)
FRI, 23.05.2008, 22:067Versorgung Summe/Tag: (0,0,0,0,130,30,5,20)
THU, 22.05.2008, 22:051Versorgung Spiele: (2122) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
THU, 22.05.2008, 22:052Versorgung Buerger: Anz=64/0 Baustellen=1 => Tuecher: 512 Nahrung: 3840
THU, 22.05.2008, 22:053Vollstaendige Versorgung von Marktplatz. (7,4,6,4,3)
THU, 22.05.2008, 22:057Versorgung Summe/Tag: (0,0,0,0,128,30,5,0)
WED, 21.05.2008, 22:051Versorgung Spiele: (2121) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)