City information

Taxation of LosVelozes

Marketplace
Wood97
Stone294
Ore0
Wool131
Food198
Cloth0
Tool10
Taler32524
Occupancy770
Capacity6500
Occupation Percentage11.8%

Recent days' taxes Page << 1 ... 881 882 883 884 885 ... 1123 >>
TimeCodeDescription
TUE, 16.02.2010, 22:031Versorgung Spiele: (2757) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 538 Werkzeug: 188
TUE, 16.02.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
TUE, 16.02.2010, 22:032Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
TUE, 16.03.2010, 22:071Versorgung Spiele: (2785) Aktiv=94 Inaktiv=10 Selbst=0 => Tuecher: 544 Werkzeug: 189
TUE, 16.03.2010, 22:073Vollstaendige Versorgung von Marktplatz. (6,2,4,6,7)
TUE, 16.03.2010, 22:072Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
TUE, 16.03.2010, 22:077Versorgung Summe/Tag: (0,0,0,0,117,36,6,0)
TUE, 16.04.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 16.04.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
TUE, 16.04.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,6,4,6,5)
TUE, 16.04.2013, 20:001Versorgung Spiele: (3912) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
TUE, 16.05.2006, 22:113Vollstaendige Versorgung von Marktplatz. (5,6,6,4,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)