City information
Taxation of Rembrandt
Marketplace | |
---|---|
Wood | 48 |
Stone | 123 |
Ore | 72 |
Wool | 160 |
Food | 97 |
Cloth | 0 |
Tool | 0 |
Taler | 2500 |
Occupancy | 500 |
Capacity | 500 |
Occupation Percentage | 100% |
Recent days' taxes Page << 1 ... 825 826 827 828 829 ... 1151 >> | ||
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Time | Code | Description |
TUE, 12.10.2010, 21:01 | 7 | Versorgung Summe/Tag: (0,0,0,0,58,20,4,0) |
FRI, 08.10.2010, 21:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,58,20,4,0) |
TUE, 05.10.2010, 21:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,58,20,4,0) |
MON, 25.10.2010, 21:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,58,20,4,0) |
MON, 15.11.2010, 21:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,58,20,4,0) |
FRI, 22.10.2010, 21:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,58,20,4,0) |
TUE, 16.11.2010, 21:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,58,20,4,0) |
THU, 11.11.2010, 21:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,58,20,4,0) |
SAT, 13.11.2010, 21:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,58,20,4,0) |
SUN, 17.10.2010, 21:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,58,20,4,0) |
MON, 22.11.2010, 21:01 | 7 | Versorgung Summe/Tag: (0,0,0,0,58,20,4,0) |
TUE, 19.10.2010, 21:01 | 7 | Versorgung Summe/Tag: (0,0,0,0,58,20,4,0) |
Different codes correspond to the following information:
Code | Content |
---|---|
1 | Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
2 | Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
3 | Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
4 | Taxation paid from warehouses, no bonus |
5 | Game room closed due to resource deficiency, or further closure due to taler deficiency |
6 | Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
7 | Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |