City information

Taxation of EnglishTown

Marketplace
Wood1597
Stone1325
Ore789
Wool3196
Food1893
Cloth0
Tool0
Taler44000
Occupancy8800
Capacity8800
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1011 1012 1013 1014 1015 ... 1118 >>
TimeCodeDescription
FRI, 20.11.2009, 10:001Versorgung Spiele: (2669) Aktiv=167 Inaktiv=6 Selbst=1 => Tuecher: 965 Werkzeug: 314
FRI, 20.11.2009, 10:007Versorgung Summe/Tag: (0,0,0,0,426,100,11,0)
FRI, 20.11.2009, 10:003Vollstaendige Versorgung von Marktplatz. (24,14,5,18,17)
FRI, 20.11.2009, 10:002Versorgung Buerger: Anz=256/0 Baustellen=0 => Tuecher: 2048 Nahrung: 12800
FRI, 20.10.2006, 19:443Vollstaendige Versorgung von Marktplatz. (20,18,14,20,21)
FRI, 20.10.2006, 19:442Versorgung Buerger: Anz=339/1 Baustellen=0 => Tuecher: 2712 Nahrung: 16950
FRI, 20.10.2006, 19:441Versorgung Spiele: (1542) Aktiv=122 Inaktiv=7 Selbst=2 => Tuecher: 704 Werkzeug: 231
FRI, 20.10.2006, 19:447Versorgung Summe/Tag: (0,0,0,0,565,113,7,20)
FRI, 20.09.2013, 10:007Versorgung Summe/Tag: (0,0,0,0,171,55,9,20)
FRI, 20.09.2013, 10:001Versorgung Spiele: (4069) Aktiv=140 Inaktiv=13 Selbst=0 => Tuecher: 842 Werkzeug: 283
FRI, 20.09.2013, 10:002Versorgung Buerger: Anz=103/1 Baustellen=0 => Tuecher: 824 Nahrung: 5150
FRI, 20.09.2013, 10:003Vollstaendige Versorgung von Marktplatz. (9,7,7,7,8)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)