City information

Taxation of LosVelozes

Marketplace
Wood92
Stone429
Ore1
Wool167
Food283
Cloth0
Tool10
Taler32500
Occupancy1022
Capacity6500
Occupation Percentage15.7%

Recent days' taxes Page << 1 ... 153 154 155 156 157 ... 1123 >>
TimeCodeDescription
FRI, 30.03.2012, 20:001Versorgung Spiele: (3530) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
FRI, 30.03.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
FRI, 30.03.2012, 20:003Vollstaendige Versorgung von Marktplatz. (7,7,2,5,3)
FRI, 30.03.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
FRI, 30.04.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,112,37,6,0)
FRI, 30.04.2010, 22:031Versorgung Spiele: (2830) Aktiv=94 Inaktiv=10 Selbst=0 => Tuecher: 547 Werkzeug: 190
FRI, 30.04.2010, 22:033Vollstaendige Versorgung von Marktplatz. (4,6,7,0,8)
FRI, 30.04.2010, 22:032Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
FRI, 30.05.2008, 22:072Versorgung Buerger: Anz=66/0 Baustellen=1 => Tuecher: 528 Nahrung: 3960
FRI, 30.05.2008, 22:073Vollstaendige Versorgung von Marktplatz. (3,4,5,5,8)
FRI, 30.05.2008, 22:071Versorgung Spiele: (2130) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
FRI, 30.05.2008, 22:077Versorgung Summe/Tag: (0,0,0,0,132,31,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)