City information

Taxation of LosVelozes

Marketplace
Wood141
Stone330
Ore14
Wool249
Food307
Cloth0
Tool0
Taler32524
Occupancy1041
Capacity6500
Occupation Percentage16%

Recent days' taxes Page << 1 ... 33 34 35 36 37 ... 1123 >>
TimeCodeDescription
WED, 25.01.2012, 20:013Vollstaendige Versorgung von Marktplatz. (5,4,5,4,6)
WED, 25.01.2012, 20:017Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
WED, 25.01.2012, 20:011Versorgung Spiele: (3465) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
WED, 25.01.2012, 20:012Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
WED, 25.01.2006, 23:371Versorgung Spiele: (1274) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
WED, 25.01.2006, 23:377Versorgung Summe/Tag: (0,0,0,0,122,37,6,0)
WED, 25.01.2006, 23:372Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
WED, 25.01.2006, 23:373Vollstaendige Versorgung von Marktplatz. (7,5,1,6,7)
WED, 24.12.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,115,34,6,0)
WED, 24.12.2008, 22:023Vollstaendige Versorgung von Marktplatz. (5,5,3,7,4)
WED, 24.12.2008, 22:021Versorgung Spiele: (2338) Aktiv=85 Inaktiv=15 Selbst=0 => Tuecher: 471 Werkzeug: 168
WED, 24.12.2008, 22:022Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)