City information

Taxation of LosVelozes

Marketplace
Wood142
Stone85
Ore1
Wool342
Food403
Cloth0
Tool10
Taler32506
Occupancy1023
Capacity6500
Occupation Percentage15.7%

Recent days' taxes Page << 1 ... 699 700 701 702 703 ... 1123 >>
TimeCodeDescription
THU, 12.01.2006, 23:343Vollstaendige Versorgung von Marktplatz. (8,7,2,6,3)
THU, 12.01.2006, 23:347Versorgung Summe/Tag: (0,0,0,0,122,36,6,0)
THU, 12.01.2006, 23:342Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
THU, 12.01.2012, 20:012Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
THU, 12.01.2012, 20:011Versorgung Spiele: (3452) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
THU, 12.01.2012, 20:017Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
THU, 12.01.2012, 20:013Vollstaendige Versorgung von Marktplatz. (1,8,5,4,6)
THU, 12.02.2009, 22:043Vollstaendige Versorgung von Marktplatz. (5,5,3,2,7)
THU, 12.02.2009, 22:041Versorgung Spiele: (2388) Aktiv=88 Inaktiv=14 Selbst=0 => Tuecher: 505 Werkzeug: 177
THU, 12.02.2009, 22:042Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
THU, 12.02.2009, 22:047Versorgung Summe/Tag: (0,0,0,0,102,33,5,0)
THU, 12.03.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,101,32,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)