City information

Taxation of LosVelozes

Marketplace
Wood405
Stone438
Ore27
Wool542
Food590
Cloth0
Tool0
Taler18014
Occupancy2002
Capacity6500
Occupation Percentage30.8%

Recent days' taxes Page << 1 ... 763 764 765 766 767 ... 1123 >>
TimeCodeDescription
SAT, 07.12.2013, 20:001Versorgung Spiele: (4147) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196
SAT, 07.11.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,117,35,6,0)
SAT, 07.11.2009, 22:003Vollstaendige Versorgung von Marktplatz. (3,4,7,3,8)
SAT, 07.11.2009, 22:001Versorgung Spiele: (2656) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 498 Werkzeug: 177
SAT, 07.11.2009, 22:002Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SAT, 07.10.2006, 22:447Versorgung Summe/Tag: (0,0,0,0,110,34,6,0)
SAT, 07.10.2006, 22:443Vollstaendige Versorgung von Marktplatz. (3,3,11,2,5)
SAT, 07.10.2006, 22:442Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SAT, 07.10.2006, 22:441Versorgung Spiele: (1529) Aktiv=92 Inaktiv=0 Selbst=0 => Tuecher: 515 Werkzeug: 168
SAT, 07.09.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SAT, 07.09.2013, 20:003Vollstaendige Versorgung von Marktplatz. (6,7,3,2,5)
SAT, 07.09.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,35,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)