City information

Taxation of LosVelozes

Marketplace
Wood162
Stone346
Ore13
Wool282
Food384
Cloth0
Tool20
Taler32508
Occupancy1287
Capacity6500
Occupation Percentage19.8%

Recent days' taxes Page << 1 ... 781 782 783 784 785 ... 1123 >>
TimeCodeDescription
SAT, 04.07.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,107,34,6,0)
SAT, 04.06.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,96,35,7,0)
SAT, 04.06.2011, 20:003Vollstaendige Versorgung von Marktplatz. (7,6,2,2,6)
SAT, 04.06.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
SAT, 04.06.2011, 20:001Versorgung Spiele: (3230) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
SAT, 04.06.2005, 22:403Vollstaendige Versorgung von Marktplatz. (5,5,6,5,6)
SAT, 04.06.2005, 22:407Versorgung Summe/Tag: (0,0,0,0,137,37,5,0)
SAT, 04.06.2005, 22:402Versorgung Buerger: Anz=82/2 Baustellen=0 => Tuecher: 656 Nahrung: 4100
SAT, 04.06.2005, 22:401Versorgung Spiele: (1039) Aktiv=83 Inaktiv=0 Selbst=0 => Tuecher: 443 Werkzeug: 147
SAT, 04.05.2013, 20:012Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SAT, 04.05.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
SAT, 04.05.2013, 20:013Vollstaendige Versorgung von Marktplatz. (5,3,8,6,2)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)