City information

Taxation of EnglishTown

Marketplace
Wood1597
Stone1325
Ore789
Wool3196
Food1893
Cloth0
Tool0
Taler44000
Occupancy8800
Capacity8800
Occupation Percentage100%

Recent days' taxes Page << 1 ... 784 785 786 787 788 ... 1118 >>
TimeCodeDescription
SAT, 03.03.2012, 10:002Versorgung Buerger: Anz=233/1 Baustellen=0 => Tuecher: 1864 Nahrung: 11650
SAT, 03.03.2012, 10:001Versorgung Spiele: (3503) Aktiv=188 Inaktiv=15 Selbst=1 => Tuecher: 1157 Werkzeug: 383
SAT, 03.03.2012, 10:007Versorgung Summe/Tag: (0,0,0,0,388,101,13,20)
SAT, 03.03.2012, 10:003Vollstaendige Versorgung von Marktplatz. (13,8,19,18,17)
SAT, 03.03.2007, 20:323Vollstaendige Versorgung von Marktplatz. (16,26,25,16,15)
SAT, 03.03.2007, 20:321Versorgung Spiele: (1676) Aktiv=131 Inaktiv=7 Selbst=2 => Tuecher: 788 Werkzeug: 256
SAT, 03.03.2007, 20:322Versorgung Buerger: Anz=351/1 Baustellen=0 => Tuecher: 2808 Nahrung: 17550
SAT, 03.03.2007, 20:327Versorgung Summe/Tag: (0,0,0,0,585,120,8,20)
SAT, 03.02.2007, 20:281Versorgung Spiele: (1648) Aktiv=132 Inaktiv=7 Selbst=2 => Tuecher: 777 Werkzeug: 252
SAT, 03.02.2007, 20:282Versorgung Buerger: Anz=366/1 Baustellen=0 => Tuecher: 2928 Nahrung: 18300
SAT, 03.02.2007, 20:283Vollstaendige Versorgung von Marktplatz. (18,30,19,21,14)
SAT, 03.02.2007, 20:287Versorgung Summe/Tag: (0,0,0,0,610,124,8,20)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)