City information

Taxation of Las Vegas

Marketplace
Wood348
Stone225
Ore290
Wool520
Food259
Cloth6
Tool28
Taler442
Occupancy1800
Capacity1800
Occupation Percentage100%

Recent days' taxes Page << 1 ... 785 786 787 788 789 ... 1181 >>
TimeCodeDescription
THU, 20.10.2011, 05:021Versorgung Spiele: (3368) Aktiv=12 Inaktiv=34 Selbst=0 => Tuecher: 102 Werkzeug: 64
THU, 20.10.2011, 05:023Vollstaendige Versorgung von Marktplatz. (1,0,2,2,1)
THU, 20.10.2011, 05:027Versorgung Summe/Tag: (0,0,0,0,30,8,2,0)
THU, 20.11.2008, 22:033Vollstaendige Versorgung von Marktplatz. (2,1,0,2,1)
THU, 20.11.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,32,7,2,0)
THU, 20.11.2008, 22:032Versorgung Buerger: Anz=19/0 Baustellen=0 => Tuecher: 152 Nahrung: 950
THU, 20.11.2008, 22:031Versorgung Spiele: (2304) Aktiv=4 Inaktiv=42 Selbst=0 => Tuecher: 34 Werkzeug: 52
THU, 20.12.2007, 22:051Versorgung Spiele: (1968) Aktiv=37 Inaktiv=8 Selbst=1 => Tuecher: 190 Werkzeug: 70
THU, 20.12.2007, 22:052Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
THU, 20.12.2007, 22:057Versorgung Summe/Tag: (0,0,0,0,35,12,3,0)
THU, 20.12.2007, 22:053Vollstaendige Versorgung von Marktplatz. (1,2,4,1,0)
THU, 20.12.2012, 05:027Versorgung Summe/Tag: (0,0,0,0,30,8,2,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)