City information

Taxation of Clantobia

Marketplace
Wood984
Stone984
Ore439
Wool2203
Food1390
Cloth0
Tool0
Taler30000
Occupancy6000
Capacity6000
Occupation Percentage100%

Recent days' taxes Page << 1 ... 821 822 823 824 825 ... 1116 >>
TimeCodeDescription
MON, 26.06.2006, 00:203Vollstaendige Versorgung von Marktplatz. (1,0,1,2,2)
MON, 26.06.2006, 00:202Versorgung Buerger: Anz=16/0 Baustellen=0 => Tuecher: 128 Nahrung: 800
MON, 26.05.2014, 20:002Versorgung Buerger: Anz=46/0 Baustellen=0 => Tuecher: 368 Nahrung: 2300
MON, 26.05.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,6,5,4,4)
MON, 26.05.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,76,38,8,0)
MON, 26.05.2014, 20:001Versorgung Spiele: (4317) Aktiv=97 Inaktiv=7 Selbst=0 => Tuecher: 778 Werkzeug: 244
MON, 26.04.2010, 20:003Vollstaendige Versorgung von Marktplatz. (5,1,2,2,3)
MON, 26.04.2010, 20:002Versorgung Buerger: Anz=34/0 Baustellen=0 => Tuecher: 272 Nahrung: 1700
MON, 26.04.2010, 20:001Versorgung Spiele: (2826) Aktiv=39 Inaktiv=16 Selbst=1 => Tuecher: 315 Werkzeug: 110
MON, 26.04.2010, 20:007Versorgung Summe/Tag: (0,0,0,0,56,20,4,0)
MON, 26.03.2012, 20:001Versorgung Spiele: (3526) Aktiv=84 Inaktiv=2 Selbst=1 => Tuecher: 615 Werkzeug: 192
MON, 26.03.2012, 20:002Versorgung Buerger: Anz=35/0 Baustellen=0 => Tuecher: 280 Nahrung: 1750

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)