City information

Taxation of Stonehenge

Marketplace
Wood27
Stone54
Ore3
Wool47
Food267
Cloth0
Tool0
Taler1979
Occupancy398
Capacity1600
Occupation Percentage24.9%

Recent days' taxes Page << 1 ... 824 825 826 827 828 ... 1870 >>
TimeCodeDescription
SUN, 03.07.2005, 22:473Vollstaendige Versorgung von Marktplatz. (1,1,2,0,2)
SUN, 03.07.2005, 22:477Versorgung Summe/Tag: (0,0,0,0,26,10,2,0)
SUN, 03.07.2005, 22:472Versorgung Buerger: Anz=13/0 Baustellen=1 => Tuecher: 104 Nahrung: 780
SUN, 03.07.2005, 22:471Versorgung Spiele: (966) Aktiv=30 Inaktiv=0 Selbst=0 => Tuecher: 171 Werkzeug: 53
SUN, 03.07.2011, 05:013Vollstaendige Versorgung von Marktplatz. (4,1,2,1,3)
SUN, 03.07.2011, 05:017Versorgung Summe/Tag: (0,0,0,0,40,18,4,0)
SUN, 03.07.2011, 05:012Versorgung Buerger: Anz=20/0 Baustellen=1 => Tuecher: 160 Nahrung: 1200
SUN, 03.07.2011, 05:011Versorgung Spiele: (3156) Aktiv=57 Inaktiv=0 Selbst=1 => Tuecher: 384 Werkzeug: 119
SUN, 03.07.2016, 05:003Vollstaendige Versorgung von Marktplatz. (0,0,1,0,0)
SUN, 03.07.2016, 05:002Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 0 Nahrung: 400
SUN, 03.07.2016, 05:007Versorgung Summe/Tag: (0,0,0,0,14,0,0,0)
SUN, 03.07.2016, 05:001Versorgung Spiele: (4983) Aktiv=53 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)