City information

Taxation of EnglishTown

Marketplace
Wood1597
Stone1325
Ore789
Wool3196
Food1893
Cloth0
Tool0
Taler44000
Occupancy8800
Capacity8800
Occupation Percentage100%

Recent days' taxes Page << 1 ... 827 828 829 830 831 ... 1118 >>
TimeCodeDescription
MON, 25.07.2005, 02:333Vollstaendige Versorgung von Marktplatz. (17,20,16,20,21)
MON, 25.07.2005, 02:332Versorgung Buerger: Anz=310/3 Baustellen=1 => Tuecher: 2480 Nahrung: 18600
MON, 25.07.2005, 02:337Versorgung Summe/Tag: (0,0,0,0,620,97,6,60)
MON, 25.07.2005, 02:331Versorgung Spiele: (1090) Aktiv=83 Inaktiv=20 Selbst=0 => Tuecher: 437 Werkzeug: 166
MON, 25.06.2012, 10:003Vollstaendige Versorgung von Marktplatz. (15,15,8,12,18)
MON, 25.06.2012, 10:002Versorgung Buerger: Anz=204/2 Baustellen=0 => Tuecher: 1632 Nahrung: 10200
MON, 25.06.2012, 10:007Versorgung Summe/Tag: (0,0,0,0,340,92,13,40)
MON, 25.06.2012, 10:001Versorgung Spiele: (3617) Aktiv=186 Inaktiv=15 Selbst=2 => Tuecher: 1143 Werkzeug: 379
MON, 25.06.2007, 12:011Versorgung Spiele: (1790) Aktiv=142 Inaktiv=3 Selbst=0 => Tuecher: 811 Werkzeug: 261
MON, 25.06.2007, 12:017Versorgung Summe/Tag: (0,0,0,0,576,119,9,0)
MON, 25.06.2007, 12:013Vollstaendige Versorgung von Marktplatz. (16,23,21,21,16)
MON, 25.06.2007, 12:012Versorgung Buerger: Anz=346/0 Baustellen=0 => Tuecher: 2768 Nahrung: 17300

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)