City information

Taxation of LosVelozes

Marketplace
Wood246
Stone520
Ore7
Wool386
Food481
Cloth0
Tool0
Taler32785
Occupancy1640
Capacity6500
Occupation Percentage25.2%

Recent days' taxes Page << 1 ... 831 832 833 834 835 ... 1123 >>
TimeCodeDescription
MON, 25.07.2005, 22:523Vollstaendige Versorgung von Marktplatz. (6,5,6,8,3)
MON, 25.06.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
MON, 25.06.2012, 20:001Versorgung Spiele: (3617) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
MON, 25.06.2012, 20:003Vollstaendige Versorgung von Marktplatz. (7,8,6,1,2)
MON, 25.06.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
MON, 25.06.2007, 00:021Versorgung Spiele: (1789) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 558 Werkzeug: 182
MON, 25.06.2007, 00:023Vollstaendige Versorgung von Marktplatz. (8,6,2,7,4)
MON, 25.06.2007, 00:022Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
MON, 25.06.2007, 00:027Versorgung Summe/Tag: (0,0,0,0,127,39,6,0)
MON, 25.05.2009, 22:021Versorgung Spiele: (2490) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
MON, 25.05.2009, 22:022Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
MON, 25.05.2009, 22:023Vollstaendige Versorgung von Marktplatz. (6,5,5,3,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)