City information

Taxation of LosVelozes

Marketplace
Wood215
Stone816
Ore12
Wool320
Food653
Cloth0
Tool40
Taler32640
Occupancy2216
Capacity6500
Occupation Percentage34.1%

Recent days' taxes Page << 1 ... 883 884 885 886 887 ... 1123 >>
TimeCodeDescription
TUE, 16.08.2005, 22:573Vollstaendige Versorgung von Marktplatz. (3,6,5,10,5)
TUE, 16.08.2005, 22:571Versorgung Spiele: (1112) Aktiv=77 Inaktiv=8 Selbst=0 => Tuecher: 395 Werkzeug: 141
TUE, 16.08.2005, 22:572Versorgung Buerger: Anz=81/0 Baustellen=1 => Tuecher: 648 Nahrung: 4860
TUE, 16.08.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,95,36,6,0)
TUE, 16.08.2011, 20:001Versorgung Spiele: (3303) Aktiv=102 Inaktiv=8 Selbst=0 => Tuecher: 615 Werkzeug: 208
TUE, 16.08.2011, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
TUE, 16.08.2011, 20:003Vollstaendige Versorgung von Marktplatz. (3,10,8,2,0)
TUE, 16.09.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,134,31,5,0)
TUE, 16.09.2008, 22:021Versorgung Spiele: (2239) Aktiv=78 Inaktiv=17 Selbst=0 => Tuecher: 402 Werkzeug: 150
TUE, 16.09.2008, 22:023Vollstaendige Versorgung von Marktplatz. (6,5,4,3,7)
TUE, 16.09.2008, 22:022Versorgung Buerger: Anz=67/0 Baustellen=1 => Tuecher: 536 Nahrung: 4020
TUE, 16.10.2007, 00:301Versorgung Spiele: (1902) Aktiv=96 Inaktiv=0 Selbst=1 => Tuecher: 510 Werkzeug: 170

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)