City information

Taxation of LosVelozes

Marketplace
Wood766
Stone120
Ore111
Wool1960
Food824
Cloth0
Tool0
Taler32581
Occupancy3781
Capacity6500
Occupation Percentage58.2%

Recent days' taxes Page << 1 ... 891 892 893 894 895 ... 1123 >>
TimeCodeDescription
MON, 14.03.2011, 22:093Vollstaendige Versorgung von Marktplatz. (6,3,6,4,5)
MON, 14.03.2011, 22:091Versorgung Spiele: (3148) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
MON, 14.03.2011, 22:092Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
MON, 14.02.2011, 22:032Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
MON, 14.02.2011, 22:031Versorgung Spiele: (3120) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 581 Werkzeug: 200
MON, 14.02.2011, 22:033Vollstaendige Versorgung von Marktplatz. (4,6,3,8,3)
MON, 14.02.2011, 22:037Versorgung Summe/Tag: (0,0,0,0,103,36,7,0)
MON, 14.01.2013, 20:001Versorgung Spiele: (3820) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
MON, 14.01.2013, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
MON, 14.01.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,98,36,7,0)
MON, 14.01.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,9,2,5,5)
MON, 14.01.2008, 22:177Versorgung Summe/Tag: (0,0,0,0,107,29,4,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)