City information

Taxation of LosVelozes

Marketplace
Wood151
Stone443
Ore8
Wool172
Food355
Cloth0
Tool20
Taler32532
Occupancy1229
Capacity6500
Occupation Percentage18.9%

Recent days' taxes Page << 1 ... 896 897 898 899 900 ... 1123 >>
TimeCodeDescription
TUE, 18.12.2012, 20:001Versorgung Spiele: (3793) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
TUE, 18.12.2012, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
TUE, 18.12.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
TUE, 19.01.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,119,37,7,0)
TUE, 19.01.2010, 22:031Versorgung Spiele: (2729) Aktiv=94 Inaktiv=11 Selbst=0 => Tuecher: 538 Werkzeug: 188
TUE, 19.01.2010, 22:033Vollstaendige Versorgung von Marktplatz. (5,9,6,2,4)
TUE, 19.01.2010, 22:032Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
TUE, 19.02.2008, 00:023Vollstaendige Versorgung von Marktplatz. (5,6,3,4,4)
TUE, 19.02.2008, 00:022Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
TUE, 19.02.2008, 00:021Versorgung Spiele: (2029) Aktiv=74 Inaktiv=20 Selbst=1 => Tuecher: 341 Werkzeug: 137
TUE, 19.02.2008, 00:027Versorgung Summe/Tag: (0,0,0,0,122,27,4,0)
TUE, 19.02.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,102,36,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)