City information

Taxation of LosVelozes

Marketplace
Wood167
Stone73
Ore17
Wool809
Food564
Cloth0
Tool30
Taler32578
Occupancy1780
Capacity6500
Occupation Percentage27.4%

Recent days' taxes Page << 1 ... 901 902 903 904 905 ... 1123 >>
TimeCodeDescription
TUE, 19.11.2013, 20:001Versorgung Spiele: (4129) Aktiv=98 Inaktiv=9 Selbst=0 => Tuecher: 587 Werkzeug: 200
TUE, 19.11.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,7,3,5,3)
TUE, 19.11.2013, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
TUE, 20.01.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,113,34,6,0)
TUE, 20.01.2009, 22:032Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
TUE, 20.01.2009, 22:031Versorgung Spiele: (2365) Aktiv=87 Inaktiv=15 Selbst=0 => Tuecher: 494 Werkzeug: 175
TUE, 20.01.2009, 22:033Vollstaendige Versorgung von Marktplatz. (3,3,7,5,6)
TUE, 20.02.2007, 23:314Versorgung ueber Lager abgewickelt.
TUE, 20.02.2007, 23:312Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
TUE, 20.02.2007, 23:317Versorgung Summe/Tag: (0,0,0,0,118,38,6,0)
TUE, 20.02.2007, 23:311Versorgung Spiele: (1665) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
TUE, 20.03.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)