City information

Taxation of LosVelozes

Marketplace
Wood504
Stone54
Ore99
Wool141
Food92
Cloth0
Tool0
Taler32500
Occupancy890
Capacity6500
Occupation Percentage13.7%

Recent days' taxes Page << 1 ... 918 919 920 921 922 ... 1123 >>
TimeCodeDescription
TUE, 23.03.2010, 22:092Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
TUE, 23.03.2010, 22:091Versorgung Spiele: (2792) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
TUE, 23.03.2010, 22:093Vollstaendige Versorgung von Marktplatz. (5,8,5,4,3)
TUE, 23.04.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 23.04.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,8,4,3)
TUE, 23.04.2013, 20:001Versorgung Spiele: (3919) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
TUE, 23.04.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
TUE, 23.05.2006, 22:137Versorgung Summe/Tag: (0,0,0,0,112,36,6,0)
TUE, 23.05.2006, 22:133Vollstaendige Versorgung von Marktplatz. (2,5,5,4,9)
TUE, 23.05.2006, 22:131Versorgung Spiele: (1392) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 567 Werkzeug: 184
TUE, 23.05.2006, 22:132Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
TUE, 23.06.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,107,34,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)