City information

Taxation of HighNoon

Marketplace
Wood418
Stone411
Ore311
Wool552
Food308
Cloth0
Tool0
Taler3
Occupancy2000
Capacity2000
Occupation Percentage100%

Recent days' taxes Page << 1 ... 937 938 939 940 941 ... 1066 >>
TimeCodeDescription
FRI, 26.04.2013, 21:007Versorgung Summe/Tag: (0,0,0,0,35,5,1,0)
FRI, 26.04.2013, 21:002Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
FRI, 26.04.2013, 21:005Kein Spiel mehr aktiv.
FRI, 26.03.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,32,11,2,20)
FRI, 26.03.2010, 22:012Versorgung Buerger: Anz=16/1 Baustellen=1 => Tuecher: 128 Nahrung: 960
FRI, 26.03.2010, 22:013Vollstaendige Versorgung von Marktplatz. (2,0,2,1,2)
FRI, 26.03.2010, 22:011Versorgung Spiele: (1176) Aktiv=27 Inaktiv=5 Selbst=2 => Tuecher: 204 Werkzeug: 65
FRI, 26.02.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,32,11,2,20)
FRI, 26.02.2010, 22:012Versorgung Buerger: Anz=16/1 Baustellen=1 => Tuecher: 128 Nahrung: 960
FRI, 26.02.2010, 22:013Vollstaendige Versorgung von Marktplatz. (1,1,2,3,0)
FRI, 26.02.2010, 22:011Versorgung Spiele: (1148) Aktiv=27 Inaktiv=5 Selbst=2 => Tuecher: 198 Werkzeug: 63
FRI, 25.12.2009, 22:017Versorgung Summe/Tag: (0,0,0,0,32,11,2,20)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)