City information

Taxation of EnglishTown

Marketplace
Wood1597
Stone1325
Ore789
Wool3196
Food1893
Cloth0
Tool0
Taler44000
Occupancy8800
Capacity8800
Occupation Percentage100%

Recent days' taxes Page << 1 ... 829 830 831 832 833 ... 1118 >>
TimeCodeDescription
TUE, 12.05.2009, 10:003Vollstaendige Versorgung von Marktplatz. (15,17,22,16,10)
SAT, 27.06.2009, 10:003Vollstaendige Versorgung von Marktplatz. (17,18,19,15,13)
WED, 20.04.2011, 10:003Vollstaendige Versorgung von Marktplatz. (16,21,10,19,11)
SUN, 27.08.2006, 19:323Vollstaendige Versorgung von Marktplatz. (16,21,19,21,15)
WED, 19.09.2012, 10:003Vollstaendige Versorgung von Marktplatz. (11,8,9,17,9)
TUE, 30.11.2010, 10:003Vollstaendige Versorgung von Marktplatz. (16,17,13,13,15)
MON, 29.11.2010, 10:003Vollstaendige Versorgung von Marktplatz. (13,17,18,11,15)
MON, 29.06.2009, 10:003Vollstaendige Versorgung von Marktplatz. (16,21,11,16,18)
SUN, 28.06.2009, 10:003Vollstaendige Versorgung von Marktplatz. (13,22,14,15,18)
WED, 08.08.2012, 10:003Vollstaendige Versorgung von Marktplatz. (14,14,10,15,15)
SAT, 18.03.2006, 18:563Vollstaendige Versorgung von Marktplatz. (20,12,21,22,17)
SUN, 12.08.2012, 10:003Vollstaendige Versorgung von Marktplatz. (11,12,17,16,11)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)