City information

Taxation of LosVelozes

Marketplace
Wood168
Stone249
Ore1
Wool220
Food213
Cloth0
Tool20
Taler32528
Occupancy951
Capacity6500
Occupation Percentage14.6%

Recent days' taxes Page << 1 ... 1018 1019 1020 1021 1022 ... 1123 >>
TimeCodeDescription
FRI, 20.06.2014, 20:002Versorgung Buerger: Anz=54/0 Baustellen=0 => Tuecher: 432 Nahrung: 2700
FRI, 20.06.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,90,34,7,0)
FRI, 20.06.2014, 20:001Versorgung Spiele: (4342) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
FRI, 20.06.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,136,32,5,0)
FRI, 20.06.2008, 22:022Versorgung Buerger: Anz=68/0 Baustellen=1 => Tuecher: 544 Nahrung: 4080
FRI, 20.06.2008, 22:023Vollstaendige Versorgung von Marktplatz. (4,2,6,11,2)
FRI, 20.06.2008, 22:021Versorgung Spiele: (2151) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
FRI, 20.05.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
FRI, 20.05.2011, 20:003Vollstaendige Versorgung von Marktplatz. (5,5,7,4,3)
FRI, 20.05.2011, 20:001Versorgung Spiele: (3215) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
FRI, 20.05.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
FRI, 20.05.2005, 22:373Vollstaendige Versorgung von Marktplatz. (5,2,8,5,6)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)