City information

Taxation of LosVelozes

Marketplace
Wood137
Stone449
Ore0
Wool193
Food323
Cloth0
Tool0
Taler32504
Occupancy1102
Capacity6500
Occupation Percentage17%

Recent days' taxes Page << 1 ... 47 48 49 50 51 ... 1123 >>
TimeCodeDescription
SAT, 26.04.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
SAT, 26.04.2014, 20:003Vollstaendige Versorgung von Marktplatz. (3,6,4,3,7)
SAT, 26.04.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,35,7,0)
FRI, 25.04.2014, 20:001Versorgung Spiele: (4286) Aktiv=99 Inaktiv=8 Selbst=0 => Tuecher: 597 Werkzeug: 202
FRI, 25.04.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
FRI, 25.04.2014, 20:003Vollstaendige Versorgung von Marktplatz. (2,3,7,8,2)
FRI, 25.04.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,34,6,0)
THU, 24.04.2014, 20:001Versorgung Spiele: (4285) Aktiv=99 Inaktiv=8 Selbst=0 => Tuecher: 597 Werkzeug: 202
THU, 24.04.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
THU, 24.04.2014, 20:003Vollstaendige Versorgung von Marktplatz. (6,4,3,5,5)
THU, 24.04.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,35,7,0)
WED, 23.04.2014, 20:011Versorgung Spiele: (4284) Aktiv=99 Inaktiv=8 Selbst=0 => Tuecher: 597 Werkzeug: 202

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)