City information

Taxation of LosVelozes

Marketplace
Wood20
Stone33
Ore0
Wool34
Food43
Cloth0
Tool0
Taler32627
Occupancy130
Capacity6500
Occupation Percentage2%

Recent days' taxes Page << 1 ... 751 752 753 754 755 ... 1123 >>
TimeCodeDescription
MON, 30.06.2008, 22:052Versorgung Buerger: Anz=68/0 Baustellen=1 => Tuecher: 544 Nahrung: 4080
MON, 30.06.2008, 22:053Vollstaendige Versorgung von Marktplatz. (5,7,3,3,7)
MON, 30.06.2008, 22:057Versorgung Summe/Tag: (0,0,0,0,136,31,5,0)
SUN, 29.06.2008, 22:041Versorgung Spiele: (2160) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
SUN, 29.06.2008, 22:042Versorgung Buerger: Anz=68/0 Baustellen=1 => Tuecher: 544 Nahrung: 4080
SUN, 29.06.2008, 22:043Vollstaendige Versorgung von Marktplatz. (6,7,3,2,7)
SUN, 29.06.2008, 22:047Versorgung Summe/Tag: (0,0,0,0,136,32,5,0)
SAT, 28.06.2008, 00:041Versorgung Spiele: (2159) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
SAT, 28.06.2008, 00:042Versorgung Buerger: Anz=68/0 Baustellen=1 => Tuecher: 544 Nahrung: 4080
SAT, 28.06.2008, 00:043Vollstaendige Versorgung von Marktplatz. (6,6,4,6,4)
SAT, 28.06.2008, 00:047Versorgung Summe/Tag: (0,0,0,0,136,32,6,0)
THU, 26.06.2008, 00:031Versorgung Spiele: (2157) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)