City information

Taxation of LosVelozes

Marketplace
Wood134
Stone86
Ore3
Wool578
Food409
Cloth0
Tool10
Taler32510
Occupancy1260
Capacity6500
Occupation Percentage19.4%

Recent days' taxes Page << 1 ... 915 916 917 918 919 ... 1123 >>
TimeCodeDescription
SUN, 04.02.2007, 23:292Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SUN, 04.02.2007, 23:293Vollstaendige Versorgung von Marktplatz. (5,5,3,7,6)
SUN, 04.02.2007, 23:297Versorgung Summe/Tag: (0,0,0,0,117,38,6,0)
SAT, 03.02.2007, 23:291Versorgung Spiele: (1648) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
SAT, 03.02.2007, 23:292Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SAT, 03.02.2007, 23:293Vollstaendige Versorgung von Marktplatz. (9,3,7,3,3)
SAT, 03.02.2007, 23:297Versorgung Summe/Tag: (0,0,0,0,116,37,6,0)
FRI, 02.02.2007, 23:291Versorgung Spiele: (1647) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
FRI, 02.02.2007, 23:292Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
FRI, 02.02.2007, 23:293Vollstaendige Versorgung von Marktplatz. (6,2,6,5,6)
FRI, 02.02.2007, 23:297Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
THU, 01.02.2007, 23:281Versorgung Spiele: (1646) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)