City information

Taxation of LosVelozes

Marketplace
Wood615
Stone36
Ore90
Wool163
Food137
Cloth0
Tool0
Taler32520
Occupancy1041
Capacity6500
Occupation Percentage16%

Recent days' taxes Page << 1 ... 951 952 953 954 955 ... 1123 >>
TimeCodeDescription
TUE, 17.10.2006, 23:022Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
TUE, 17.10.2006, 23:023Vollstaendige Versorgung von Marktplatz. (3,3,6,7,5)
TUE, 17.10.2006, 23:027Versorgung Summe/Tag: (0,0,0,0,110,35,6,0)
MON, 16.10.2006, 22:491Versorgung Spiele: (1538) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 525 Werkzeug: 171
MON, 16.10.2006, 22:492Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
MON, 16.10.2006, 22:493Vollstaendige Versorgung von Marktplatz. (10,3,4,5,2)
MON, 16.10.2006, 22:497Versorgung Summe/Tag: (0,0,0,0,110,35,6,0)
SUN, 15.10.2006, 22:491Versorgung Spiele: (1537) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 525 Werkzeug: 171
SUN, 15.10.2006, 22:492Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SUN, 15.10.2006, 22:493Vollstaendige Versorgung von Marktplatz. (7,4,3,4,6)
SUN, 15.10.2006, 22:497Versorgung Summe/Tag: (0,0,0,0,110,35,6,0)
SAT, 14.10.2006, 22:461Versorgung Spiele: (1536) Aktiv=92 Inaktiv=0 Selbst=0 => Tuecher: 515 Werkzeug: 168

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)