City information

Taxation of Zauberwald

Marketplace
Wood679
Stone173
Ore261
Wool554
Food233
Cloth0
Tool0
Taler9500
Occupancy1900
Capacity1900
Occupation Percentage100%

Recent days' taxes Page 2 3 4 5 ... 1199 >>
TimeCodeDescription
SAT, 15.12.2012, 00:006Boerse nachkauf. (0,0,0,0,0,0,1)
SUN, 28.10.2012, 00:016Boerse nachkauf. (0,0,0,0,0,0,1)
TUE, 23.10.2012, 00:006Boerse nachkauf. (0,0,0,0,0,0,1)
SAT, 27.10.2012, 00:006Boerse nachkauf. (0,0,0,0,0,0,2)
SUN, 16.12.2012, 00:006Boerse nachkauf. (0,0,0,0,0,0,2)
FRI, 26.10.2012, 00:006Boerse nachkauf. (0,0,0,0,0,0,2)
MON, 17.12.2012, 00:006Boerse nachkauf. (0,0,0,0,0,0,2)
TUE, 12.04.2011, 05:026Boerse nachkauf. (0,0,0,0,0,1,0)
SUN, 18.11.2012, 00:006Boerse nachkauf. (0,0,0,0,0,1,0)
TUE, 26.07.2011, 05:026Boerse nachkauf. (0,0,0,0,0,10,0)
THU, 16.04.2009, 22:106Boerse nachkauf. (0,0,0,0,0,10,0)
FRI, 08.07.2011, 05:046Boerse nachkauf. (0,0,0,0,0,10,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)