City information

Taxation of Monte Monaco

Marketplace
Wood898
Stone489
Ore362
Wool709
Food35
Cloth0
Tool0
Taler12500
Occupancy2493
Capacity2500
Occupation Percentage99.7%

Recent days' taxes Page 2 3 4 5 ... 2173 >>
TimeCodeDescription
MON, 25.09.2023, 21:001Versorgung Spiele: (7726) Aktiv=0 Inaktiv=91 Selbst=0 => Tuecher: 0 Werkzeug: 0
MON, 25.09.2023, 21:002Versorgung Buerger: Anz=25/0 Baustellen=1 => Tuecher: 0 Nahrung: 625
MON, 25.09.2023, 21:003Vollstaendige Versorgung von Marktplatz. (0,0,0,1,1)
MON, 25.09.2023, 21:007Versorgung Summe/Tag: (0,0,0,0,21,0,0,0)
SUN, 24.09.2023, 21:011Versorgung Spiele: (7725) Aktiv=0 Inaktiv=91 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 24.09.2023, 21:012Versorgung Buerger: Anz=25/0 Baustellen=1 => Tuecher: 0 Nahrung: 625
SUN, 24.09.2023, 21:013Vollstaendige Versorgung von Marktplatz. (0,0,1,1,0)
SUN, 24.09.2023, 21:017Versorgung Summe/Tag: (0,0,0,0,21,0,0,0)
SAT, 23.09.2023, 21:001Versorgung Spiele: (7724) Aktiv=0 Inaktiv=91 Selbst=0 => Tuecher: 0 Werkzeug: 0
SAT, 23.09.2023, 21:002Versorgung Buerger: Anz=25/0 Baustellen=1 => Tuecher: 0 Nahrung: 625
SAT, 23.09.2023, 21:003Vollstaendige Versorgung von Marktplatz. (0,0,1,1,0)
SAT, 23.09.2023, 21:007Versorgung Summe/Tag: (0,0,0,0,21,0,0,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)