City information

Taxation of Salue-Bawü

Marketplace
Wood82
Stone112
Ore69
Wool243
Food134
Cloth0
Tool0
Taler1073
Occupancy640
Capacity1000
Occupation Percentage64%

Recent days' taxes Page << 1 2 3 5 6 ... 1142 >>
TimeCodeDescription
THU, 08.10.2020, 21:001Versorgung Spiele: (5586) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 0 Werkzeug: 0
THU, 08.10.2020, 21:002Versorgung Buerger: Anz=10/0 Baustellen=1 => Tuecher: 0 Nahrung: 250
THU, 08.10.2020, 21:004Versorgung ueber Lager abgewickelt.
THU, 08.10.2020, 21:007Versorgung Summe/Tag: (0,0,0,0,8,0,0,0)
WED, 07.10.2020, 21:011Versorgung Spiele: (5585) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 0 Werkzeug: 0
WED, 07.10.2020, 21:012Versorgung Buerger: Anz=10/0 Baustellen=1 => Tuecher: 0 Nahrung: 250
WED, 07.10.2020, 21:014Versorgung ueber Lager abgewickelt.
WED, 07.10.2020, 21:017Versorgung Summe/Tag: (0,0,0,0,9,0,0,0)
TUE, 06.10.2020, 21:001Versorgung Spiele: (5584) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 0 Werkzeug: 0
TUE, 06.10.2020, 21:002Versorgung Buerger: Anz=10/0 Baustellen=1 => Tuecher: 0 Nahrung: 250
TUE, 06.10.2020, 21:003Vollstaendige Versorgung von Marktplatz. (0,0,0,0,0)
TUE, 06.10.2020, 21:007Versorgung Summe/Tag: (0,0,0,0,9,0,0,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)