City information

Taxation of AngelsCorner

Marketplace
Wood281
Stone580
Ore226
Wool586
Food427
Cloth0
Tool0
Taler10500
Occupancy2100
Capacity2100
Occupation Percentage100%

Recent days' taxes Page 2 3 4 5 ... 1137 >>
TimeCodeDescription
WED, 27.08.2014, 20:001Versorgung Spiele: (4269) Aktiv=2 Inaktiv=52 Selbst=7 => Tuecher: 14 Werkzeug: 56
WED, 27.08.2014, 20:002Versorgung Buerger: Anz=19/0 Baustellen=0 => Tuecher: 152 Nahrung: 950
WED, 27.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (1,1,2,0,1)
WED, 27.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,31,5,2,0)
TUE, 26.08.2014, 20:001Versorgung Spiele: (4268) Aktiv=2 Inaktiv=52 Selbst=7 => Tuecher: 14 Werkzeug: 56
TUE, 26.08.2014, 20:002Versorgung Buerger: Anz=19/0 Baustellen=0 => Tuecher: 152 Nahrung: 950
TUE, 26.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (1,0,2,1,1)
TUE, 26.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,31,6,2,0)
MON, 25.08.2014, 20:001Versorgung Spiele: (4267) Aktiv=2 Inaktiv=52 Selbst=7 => Tuecher: 14 Werkzeug: 56
MON, 25.08.2014, 20:002Versorgung Buerger: Anz=19/0 Baustellen=0 => Tuecher: 152 Nahrung: 950
MON, 25.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (0,1,0,2,2)
MON, 25.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,32,5,2,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)