City information
Taxation of Phantasia
Marketplace
|
Wood | 1162 |
Stone | 852 |
Ore | 319 |
Wool | 2051 |
Food | 1916 |
Cloth | 0 |
Tool | 0 |
Taler | 31500 |
| |
Occupancy | 6300 |
Capacity | 6300 |
Occupation Percentage | 100% |
Recent days' taxes
Page 1 2 3 4 5 ... 1332 >>
|
Time | Code | Description |
TUE, 23.08.2011, 16:00 | 1 | Versorgung Spiele: (3310) Aktiv=79 Inaktiv=0 Selbst=5 => Tuecher: 457 Werkzeug: 151 |
TUE, 06.02.2007, 23:29 | 1 | Versorgung Spiele: (1651) Aktiv=57 Inaktiv=0 Selbst=4 => Tuecher: 306 Werkzeug: 100 |
WED, 29.01.2014, 16:00 | 1 | Versorgung Spiele: (4200) Aktiv=91 Inaktiv=0 Selbst=6 => Tuecher: 544 Werkzeug: 177 |
THU, 30.01.2014, 16:01 | 1 | Versorgung Spiele: (4201) Aktiv=91 Inaktiv=0 Selbst=6 => Tuecher: 544 Werkzeug: 177 |
MON, 22.08.2011, 16:00 | 1 | Versorgung Spiele: (3309) Aktiv=79 Inaktiv=0 Selbst=5 => Tuecher: 457 Werkzeug: 151 |
TUE, 28.01.2014, 16:01 | 1 | Versorgung Spiele: (4199) Aktiv=91 Inaktiv=0 Selbst=6 => Tuecher: 544 Werkzeug: 177 |
WED, 14.12.2005, 23:27 | 1 | Versorgung Spiele: (1232) Aktiv=56 Inaktiv=3 Selbst=1 => Tuecher: 290 Werkzeug: 99 |
WED, 26.07.2006, 22:27 | 1 | Versorgung Spiele: (1456) Aktiv=61 Inaktiv=0 Selbst=1 => Tuecher: 325 Werkzeug: 106 |
MON, 21.07.2008, 16:08 | 1 | Versorgung Spiele: (2182) Aktiv=76 Inaktiv=0 Selbst=2 => Tuecher: 418 Werkzeug: 136 |
SAT, 11.07.2009, 16:00 | 1 | Versorgung Spiele: (2537) Aktiv=63 Inaktiv=0 Selbst=9 => Tuecher: 309 Werkzeug: 106 |
TUE, 13.12.2005, 23:27 | 1 | Versorgung Spiele: (1231) Aktiv=56 Inaktiv=3 Selbst=1 => Tuecher: 290 Werkzeug: 99 |
SUN, 21.08.2011, 16:00 | 1 | Versorgung Spiele: (3308) Aktiv=79 Inaktiv=0 Selbst=5 => Tuecher: 457 Werkzeug: 151 |
Different codes correspond to the following information:
Code |
Content |
1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
4 |
Taxation paid from warehouses, no bonus |
5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |