City information

Taxation of LosVelozes

Marketplace
Wood672
Stone99
Ore123
Wool463
Food289
Cloth0
Tool0
Taler32567
Occupancy1646
Capacity6500
Occupation Percentage25.3%

Recent days' taxes Page << 1 ... 224 225 226 227 228 ... 1123 >>
TimeCodeDescription
MON, 13.02.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
MON, 13.02.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
MON, 13.02.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,5,6,2,6)
MON, 13.02.2012, 20:001Versorgung Spiele: (3484) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
MON, 13.03.2006, 21:562Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
MON, 13.03.2006, 21:563Vollstaendige Versorgung von Marktplatz. (3,6,8,5,2)
MON, 13.03.2006, 21:561Versorgung Spiele: (1321) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 493 Werkzeug: 163
MON, 13.03.2006, 21:567Versorgung Summe/Tag: (0,0,0,0,117,35,5,0)
MON, 13.04.2009, 22:057Versorgung Summe/Tag: (0,0,0,0,107,33,6,0)
MON, 13.04.2009, 22:052Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
MON, 13.04.2009, 22:051Versorgung Spiele: (2448) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 490 Werkzeug: 175
MON, 13.04.2009, 22:053Vollstaendige Versorgung von Marktplatz. (5,4,5,4,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)