City information

Taxation of LosVelozes

Marketplace
Wood881
Stone609
Ore48
Wool788
Food585
Cloth0
Tool10
Taler33625
Occupancy2961
Capacity6500
Occupation Percentage45.6%

Recent days' taxes Page << 1 ... 261 262 263 264 265 ... 1123 >>
TimeCodeDescription
MON, 19.12.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,7,4,3,5)
MON, 19.12.2011, 20:001Versorgung Spiele: (3428) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
MON, 20.01.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
MON, 20.01.2014, 20:001Versorgung Spiele: (4191) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196
MON, 20.01.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,34,7,0)
MON, 20.01.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,1,9,3)
MON, 20.02.2006, 21:523Vollstaendige Versorgung von Marktplatz. (3,1,5,5,11)
MON, 20.02.2006, 21:522Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
MON, 20.02.2006, 21:527Versorgung Summe/Tag: (0,0,0,0,120,36,6,0)
MON, 20.02.2006, 21:521Versorgung Spiele: (1300) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 507 Werkzeug: 167
MON, 20.02.2012, 20:003Vollstaendige Versorgung von Marktplatz. (7,7,1,7,2)
MON, 20.02.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,99,37,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)