City information

Taxation of LosVelozes

Marketplace
Wood88
Stone27
Ore0
Wool369
Food263
Cloth0
Tool10
Taler32556
Occupancy797
Capacity6500
Occupation Percentage12.3%

Recent days' taxes Page << 1 ... 346 347 348 349 350 ... 1123 >>
TimeCodeDescription
SAT, 05.09.2009, 22:017Versorgung Summe/Tag: (0,0,0,0,115,35,6,0)
SAT, 05.09.2009, 22:011Versorgung Spiele: (2593) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174
SAT, 05.10.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,4,5,6,4)
SAT, 05.10.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
SAT, 05.10.2013, 20:001Versorgung Spiele: (4084) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
SAT, 05.10.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,101,36,7,0)
SAT, 05.11.2005, 23:172Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
SAT, 05.11.2005, 23:173Vollstaendige Versorgung von Marktplatz. (4,5,5,7,3)
SAT, 05.11.2005, 23:171Versorgung Spiele: (1193) Aktiv=80 Inaktiv=8 Selbst=0 => Tuecher: 428 Werkzeug: 150
SAT, 05.11.2005, 23:177Versorgung Summe/Tag: (0,0,0,0,121,34,5,0)
SAT, 05.11.2011, 20:001Versorgung Spiele: (3384) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
SAT, 05.11.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)