City information

Taxation of LosVelozes

Marketplace
Wood1082
Stone817
Ore56
Wool1052
Food815
Cloth0
Tool20
Taler32504
Occupancy3922
Capacity6500
Occupation Percentage60.3%

Recent days' taxes Page << 1 ... 576 577 578 579 580 ... 1123 >>
TimeCodeDescription
SUN, 18.11.2007, 22:002Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
SUN, 18.11.2007, 22:001Versorgung Spiele: (1936) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 517 Werkzeug: 172
SUN, 18.11.2007, 22:003Vollstaendige Versorgung von Marktplatz. (6,6,2,7,3)
SUN, 18.11.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
SUN, 18.11.2012, 20:003Vollstaendige Versorgung von Marktplatz. (2,8,5,6,3)
SUN, 18.11.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SUN, 18.11.2012, 20:001Versorgung Spiele: (3763) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
SUN, 18.12.2005, 23:281Versorgung Spiele: (1236) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 494 Werkzeug: 163
SUN, 18.12.2005, 23:282Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
SUN, 18.12.2005, 23:283Vollstaendige Versorgung von Marktplatz. (5,4,5,5,6)
SUN, 18.12.2005, 23:287Versorgung Summe/Tag: (0,0,0,0,118,36,6,0)
SUN, 18.12.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,4,8,4,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)