City information

Taxation of LosVelozes

Marketplace
Wood647
Stone386
Ore29
Wool346
Food261
Cloth0
Tool10
Taler32560
Occupancy1719
Capacity6500
Occupation Percentage26.4%

Recent days' taxes Page << 1 ... 734 735 736 737 738 ... 1123 >>
TimeCodeDescription
THU, 18.07.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,3,8,1,9)
THU, 18.07.2013, 20:001Versorgung Spiele: (4005) Aktiv=98 Inaktiv=14 Selbst=0 => Tuecher: 587 Werkzeug: 205
THU, 18.07.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
THU, 18.08.2005, 22:572Versorgung Buerger: Anz=80/0 Baustellen=1 => Tuecher: 640 Nahrung: 4800
THU, 18.08.2005, 22:573Vollstaendige Versorgung von Marktplatz. (10,5,4,5,4)
THU, 18.08.2005, 22:577Versorgung Summe/Tag: (0,0,0,0,160,34,5,0)
THU, 18.08.2005, 22:571Versorgung Spiele: (1114) Aktiv=76 Inaktiv=8 Selbst=0 => Tuecher: 388 Werkzeug: 139
THU, 18.08.2011, 20:003Vollstaendige Versorgung von Marktplatz. (6,4,7,3,3)
THU, 18.08.2011, 20:001Versorgung Spiele: (3305) Aktiv=102 Inaktiv=8 Selbst=0 => Tuecher: 615 Werkzeug: 208
THU, 18.08.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,95,36,7,0)
THU, 18.08.2011, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
THU, 18.09.2008, 22:021Versorgung Spiele: (2241) Aktiv=78 Inaktiv=17 Selbst=0 => Tuecher: 402 Werkzeug: 150

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)