City information

Taxation of LosVelozes

Marketplace
Wood232
Stone140
Ore9
Wool394
Food342
Cloth0
Tool10
Taler32504
Occupancy1167
Capacity6500
Occupation Percentage18%

Recent days' taxes Page << 1 ... 916 917 918 919 920 ... 1123 >>
TimeCodeDescription
TUE, 22.10.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
TUE, 22.10.2013, 20:003Vollstaendige Versorgung von Marktplatz. (9,5,3,2,5)
TUE, 22.10.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,102,36,7,0)
TUE, 22.11.2005, 23:231Versorgung Spiele: (1210) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 484 Werkzeug: 160
TUE, 22.11.2005, 23:232Versorgung Buerger: Anz=73/1 Baustellen=0 => Tuecher: 584 Nahrung: 3650
TUE, 22.11.2005, 23:233Vollstaendige Versorgung von Marktplatz. (6,6,4,5,5)
TUE, 22.11.2005, 23:237Versorgung Summe/Tag: (0,0,0,0,122,36,6,20)
TUE, 22.11.2011, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
TUE, 22.11.2011, 20:001Versorgung Spiele: (3401) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
TUE, 22.11.2011, 20:003Vollstaendige Versorgung von Marktplatz. (3,8,2,6,4)
TUE, 22.11.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,95,36,7,0)
TUE, 22.12.2009, 22:043Vollstaendige Versorgung von Marktplatz. (2,6,3,7,7)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)