City information

Taxation of LosVelozes

Marketplace
Wood191
Stone67
Ore0
Wool506
Food890
Cloth0
Tool20
Taler32500
Occupancy1754
Capacity6500
Occupation Percentage27%

Recent days' taxes Page << 1 ... 968 969 970 971 972 ... 1123 >>
TimeCodeDescription
FRI, 30.01.2009, 22:033Vollstaendige Versorgung von Marktplatz. (5,5,5,3,5)
FRI, 30.01.2009, 22:031Versorgung Spiele: (2375) Aktiv=86 Inaktiv=14 Selbst=0 => Tuecher: 484 Werkzeug: 171
FRI, 30.01.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,102,33,6,0)
FRI, 29.12.2006, 23:231Versorgung Spiele: (1612) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 551 Werkzeug: 179
FRI, 29.12.2006, 23:232Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
FRI, 29.12.2006, 23:237Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
FRI, 29.12.2006, 23:233Vollstaendige Versorgung von Marktplatz. (4,5,7,3,6)
FRI, 29.11.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
FRI, 29.11.2013, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
FRI, 29.11.2013, 20:003Vollstaendige Versorgung von Marktplatz. (2,8,5,4,4)
FRI, 29.11.2013, 20:001Versorgung Spiele: (4139) Aktiv=97 Inaktiv=9 Selbst=0 => Tuecher: 577 Werkzeug: 197
FRI, 29.10.2010, 22:031Versorgung Spiele: (3012) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 584 Werkzeug: 201

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)