City information

Taxation of LostCities

Marketplace
Wood8
Stone6
Ore0
Wool293
Food2
Cloth0
Tool40
Taler2589
Occupancy509
Capacity600
Occupation Percentage84.8%

Recent days' taxes Page << 1 ... 488 489 490 491 492 ... 1007 >>
TimeCodeDescription
MON, 17.10.2022, 05:002Versorgung Buerger: Anz=6/0 Baustellen=1 => Tuecher: 0 Nahrung: 150
FRI, 21.06.2013, 05:012Versorgung Buerger: Anz=6/0 Baustellen=0 => Tuecher: 48 Nahrung: 300
WED, 19.06.2013, 05:012Versorgung Buerger: Anz=6/0 Baustellen=0 => Tuecher: 48 Nahrung: 300
MON, 26.01.2009, 22:022Versorgung Buerger: Anz=8/0 Baustellen=0 => Tuecher: 64 Nahrung: 400
THU, 09.04.2009, 22:022Versorgung Buerger: Anz=8/0 Baustellen=0 => Tuecher: 64 Nahrung: 400
MON, 10.03.2014, 05:012Versorgung Buerger: Anz=6/0 Baustellen=0 => Tuecher: 48 Nahrung: 300
SUN, 28.08.2022, 05:002Versorgung Buerger: Anz=6/0 Baustellen=1 => Tuecher: 0 Nahrung: 150
TUE, 25.11.2008, 22:022Versorgung Buerger: Anz=10/1 Baustellen=0 => Tuecher: 80 Nahrung: 500
SAT, 25.06.2022, 05:002Versorgung Buerger: Anz=6/0 Baustellen=1 => Tuecher: 0 Nahrung: 150
WED, 09.07.2014, 05:012Versorgung Buerger: Anz=6/0 Baustellen=0 => Tuecher: 48 Nahrung: 300
SAT, 18.02.2023, 05:002Versorgung Buerger: Anz=6/0 Baustellen=1 => Tuecher: 0 Nahrung: 150
TUE, 22.04.2014, 05:032Versorgung Buerger: Anz=6/0 Baustellen=0 => Tuecher: 48 Nahrung: 300

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)