City information

Taxation of LosVelozes

Marketplace
Wood1663
Stone62
Ore160
Wool760
Food433
Cloth0
Tool10
Taler32554
Occupancy3128
Capacity6500
Occupation Percentage48.1%

Recent days' taxes Page << 1 ... 115 116 117 118 119 ... 1123 >>
TimeCodeDescription
FRI, 22.10.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,107,37,7,0)
FRI, 22.10.2010, 22:031Versorgung Spiele: (3005) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 584 Werkzeug: 201
FRI, 22.10.2010, 22:033Vollstaendige Versorgung von Marktplatz. (7,6,6,2,4)
FRI, 22.10.2010, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
FRI, 22.11.2013, 20:001Versorgung Spiele: (4132) Aktiv=98 Inaktiv=9 Selbst=0 => Tuecher: 587 Werkzeug: 200
FRI, 22.11.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,97,35,6,0)
FRI, 22.11.2013, 20:003Vollstaendige Versorgung von Marktplatz. (2,5,5,6,5)
FRI, 22.11.2013, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
FRI, 22.12.2006, 23:227Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
FRI, 22.12.2006, 23:223Vollstaendige Versorgung von Marktplatz. (8,3,3,3,8)
FRI, 22.12.2006, 23:222Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
FRI, 22.12.2006, 23:221Versorgung Spiele: (1605) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 551 Werkzeug: 179

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)