City information

Taxation of RoteErde

Marketplace
Wood179
Stone81
Ore29
Wool319
Food192
Cloth0
Tool0
Taler4000
Occupancy800
Capacity800
Occupation Percentage100%

Recent days' taxes Page << 1 ... 115 116 117 118 119 ... 637 >>
TimeCodeDescription
MON, 09.06.2014, 10:002Versorgung Buerger: Anz=7/0 Baustellen=0 => Tuecher: 56 Nahrung: 350
MON, 09.06.2014, 10:005Kein Spiel mehr aktiv.
MON, 09.07.2012, 21:013Vollstaendige Versorgung von Marktplatz. (1,5,1,1,4)
MON, 09.07.2012, 21:011Versorgung Spiele: (1081) Aktiv=60 Inaktiv=0 Selbst=0 => Tuecher: 495 Werkzeug: 148
MON, 09.07.2012, 21:012Versorgung Buerger: Anz=18/0 Baustellen=1 => Tuecher: 144 Nahrung: 1080
MON, 09.07.2012, 21:017Versorgung Summe/Tag: (0,0,0,0,36,21,5,0)
MON, 09.08.2010, 21:007Versorgung Summe/Tag: (0,0,0,0,28,14,3,0)
MON, 09.08.2010, 21:003Vollstaendige Versorgung von Marktplatz. (3,1,0,1,3)
MON, 09.08.2010, 21:001Versorgung Spiele: (381) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 285 Werkzeug: 83
MON, 09.08.2010, 21:002Versorgung Buerger: Anz=17/0 Baustellen=0 => Tuecher: 136 Nahrung: 850
MON, 09.09.2013, 10:007Versorgung Summe/Tag: (0,0,0,0,20,10,3,0)
MON, 09.09.2013, 10:001Versorgung Spiele: (1508) Aktiv=23 Inaktiv=35 Selbst=0 => Tuecher: 206 Werkzeug: 96

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)