City information

Taxation of LosVelozes

Marketplace
Wood72
Stone329
Ore0
Wool115
Food255
Cloth0
Tool20
Taler32622
Occupancy871
Capacity6500
Occupation Percentage13.4%

Recent days' taxes Page << 1 ... 290 291 292 293 294 ... 1123 >>
TimeCodeDescription
MON, 25.07.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
MON, 25.07.2011, 20:001Versorgung Spiele: (3281) Aktiv=101 Inaktiv=8 Selbst=1 => Tuecher: 605 Werkzeug: 205
MON, 25.08.2008, 22:167Versorgung Summe/Tag: (0,0,0,0,140,32,4,0)
MON, 25.08.2008, 22:163Vollstaendige Versorgung von Marktplatz. (7,3,5,5,5)
MON, 25.08.2008, 22:161Versorgung Spiele: (2217) Aktiv=79 Inaktiv=16 Selbst=0 => Tuecher: 394 Werkzeug: 148
MON, 25.08.2008, 22:162Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
MON, 25.08.2014, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
MON, 25.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,4,8,4,3)
MON, 25.08.2014, 20:001Versorgung Spiele: (4408) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
MON, 25.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,95,36,7,0)
MON, 25.09.2006, 22:433Vollstaendige Versorgung von Marktplatz. (8,6,4,3,3)
MON, 25.09.2006, 22:437Versorgung Summe/Tag: (0,0,0,0,110,35,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)