City information

Taxation of LosVelozes

Marketplace
Wood159
Stone117
Ore26
Wool895
Food620
Cloth0
Tool60
Taler32576
Occupancy2117
Capacity6500
Occupation Percentage32.6%

Recent days' taxes Page << 1 ... 348 349 350 351 352 ... 1123 >>
TimeCodeDescription
SAT, 06.01.2007, 23:242Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
SAT, 06.01.2007, 23:241Versorgung Spiele: (1620) Aktiv=94 Inaktiv=0 Selbst=0 => Tuecher: 550 Werkzeug: 178
SAT, 06.02.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,117,37,7,0)
SAT, 06.02.2010, 22:012Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SAT, 06.02.2010, 22:011Versorgung Spiele: (2747) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 538 Werkzeug: 188
SAT, 06.02.2010, 22:013Vollstaendige Versorgung von Marktplatz. (4,3,8,5,6)
SAT, 06.03.2010, 22:002Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SAT, 06.03.2010, 22:001Versorgung Spiele: (2775) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 548 Werkzeug: 190
SAT, 06.03.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,116,37,7,0)
SAT, 06.03.2010, 22:003Vollstaendige Versorgung von Marktplatz. (7,6,9,0,4)
SAT, 06.04.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,97,35,7,0)
SAT, 06.04.2013, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)